Category Archives: Plugins

ColorDebug

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This Nuke plugin will help you pinpoint color values
outside or inside the defined boundaries.

Knobs description:
Lower: Lower boundary value
Upper: Upper boundary value
InsideBoundaries: Displays the color range between Lower and Upper
LowerColor: Color to use for everything below Lower
UpperColor: Color to use for everything above Upper
InsideBoundariesColor: Color to use for everything between Lower and Upper

Source code included.
Compiled for Nuke7.0.5->linux64

Enjoy and drop me a line if you have any questions.

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Contrast

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Simple Nuke contrast node that doesn’t crush the blacks.

Source code included.
Compiled for Nuke7.0.5->linux64

Enjoy and drop me a line if you have any questions.


Perlin Gain

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This Nuke plugin is a compiled version of Bryan Dunkley’s implementation
of Ken Perlin’s Gain function.

Knobs description:
Gain: 0-1 amount, with 0.5 having no effect.

Source code included.
Compiled for Nuke7.0.5->linux64

Enjoy and drop me a line if you have any questions.


setRange

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This Nuke plugin remaps channel values to
fit between a min and a max value.

Knobs description:
oldMin = what is considered to be the lowest value
oldMax = what is considered to be the highest value
newMin = the new values will go down towards this min value
newMax = the new values will go up towards this max value


Source code included.

Compiled for Nuke7.0.5->linux64

Enjoy and drop me a line if you have any questions.


PlotScanline

Download

This Nuke plugin mimics good old Shake’s plotScanline.
It basically scans one line and creates a graph representing the RGB values.
The values are mapped to fit within the height of the image.

Knobs description:
Slice: decides which image row to scan
Gain: allows you to change the height of the graph curves
Mix: lowering this value will reveal the processed image

The plugin also displays the slice it’s graphing by two openGL arrows
that sit on the left and the right image edge at the height of the slice.
As opposed to the graph curves, these will not get rendered if you were
to write the result to a file.

Source code included.
Compiled for Nuke7.0.5->linux64

Enjoy and drop me a line if you have any questions.